#ifndef fasttower_h_
#define fasttower_h_

#include "tower.h"
#include "SDL/SDL.h"
#include "SDL/SDL_opengl.h"


class fasttower : public tower
{
  public:
    fasttower();
    fasttower(int nx, int ny, int nang = 0, int nwidth = 64, int nheight = 64);
    ~fasttower();

    virtual GLuint gettex();

    static GLuint tex;

};

#endif
